Dev Blog
Real time shadows added to Trident3D

May 8, 2005

   Real time shadows were added today to the Trident3D engine. These shadows use soft edges and work on all static geometry. Our shadow system is designed to push the envelope compared to any MMORPG so far. Shadows, though they don't sound exciting, add the ambience to a scene that can make or break the look and feel of a world.


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