Dev Blog
Streaming improved.

March 4, 2007

   The Trident3d engine uses streaming technology to add new models and textures into the world in real time rather than make players wait on load screens. In other words, when you are in the game wandering round the Citadel or out in a Reflected world on an adventure, you will NEVER be stopped to load. Everything is constantly streaming into your video card as you move around the world, so nothing gets between you and constant fun. No loads when entering new buildings, caves, castles, dungeons, towns, villages, terrain... none. Once you are in the world, you never have to wait and interrupt your adventure.


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